![]() Arthur's just one of three characters, and is the center of it all. He embarks on a quest to find his brother and escape Wellington Wells. From the start, you play as Arthur, a journalist who suddenly remembers his long lost brother (longterm Joy use causes you to forget your memories). But the framing is an awful lot like one. We Happy Few famously started as a survival game, with a flashy trailer that led people to believe it'd be an immersive sim, ala BioShock. In this cutscene, another Bobby decided to just walk right through our conversation. ![]() They're also doped out of their goddamn minds. With Joy, they're happy regardless of circumstance. For the rich in the upper-class neighborhoods, they pop "Joy" to stay happy ignoring the world falling apart around them, ignoring the rotten food they have to eat to stay alive. Plus there's a class war looming, and a zombie-like plague infecting people all around. Its neighborhoods are connected via bridges, and some are a lot more "civilized" than others. We Happy Few bears a different sort of alternate World War 2-losing scenario.Ī lot of it stems from its setting: the small British town of Wellington Wells. We Happy Few is no exception to this except there are no Nazis in sight, only hushed murmurs of Germany beyond its British borders. Blazkowicz fighting back against the Nazis that won the war, who have subsequently taken over the world. The most prominent in the gaming world is MachineGames' Wolfenstein reboot, which posits B.J. We've seen a number of "What if Germany Won World War 2" narratives over the years. Some content, such as this article, has been migrated to VG247 for posterity after USgamer's closure - but it has not been edited or further vetted by the VG247 team. This article first appeared on USgamer, a partner publication of VG247.
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